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 (Halo Reach) Rules for Gamebattles Please read and post a reply saying you agree.

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F0rBiden KiLLeR
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F0rBiden KiLLeR


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Join date : 2010-10-24
Age : 32
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(Halo Reach) Rules for Gamebattles Please read and post a reply saying you agree. Empty
PostSubject: (Halo Reach) Rules for Gamebattles Please read and post a reply saying you agree.   (Halo Reach) Rules for Gamebattles Please read and post a reply saying you agree. EmptyTue Oct 26, 2010 5:55 am

The Ultimate $10,000 Halo Reach Competition Presented by Dr Pepper®

OFFICIAL RULES

VOID WHERE PROHIBITED BY LAW

Major League Gaming Inc. (“Major League Gaming” or “MLG”), which also encompasses “GameBattles”, will conduct this Ultimate $10,000 Halo Reach Competition (the “Tournament”) in accordance with these official rules (the “Official Rules”), unless otherwise indicated. By participating in a Tournament, each participant agrees to abide by these Official Rules and decisions of judges, which shall be final and binding in all respects. Participation requires an Xbox 360 console, Xbox LIVE gold membership and a copy of the Halo: Reach video game for Xbox 360.

1. Description of Tournament/Participation.

A. Dates of Tournament:Registration for the online ladder portion of this Tournament ends on December 15, 2010, 9:00PM EST. The online ladder portion of this Tournament will begin on September 14 2010, 12:01AM EST and end on December 31, 2010, 9:00PM EST. The bracket online portion of this Tournament will begin on January 10, 2011, and end on February 24, 2011. Participants must first register for the online ladder portion of this Tournament in order to be eligible to qualify for the bracket online portion of this Tournament.

B. How to Enter: You must be an active and registered member of MLG’s GameBattles.com site (the “GameBattles Site”) to enter. You may register for the Tournament by logging on to the GameBattles Site and completing the free on-line registration form at http://gamebattles.com/join. Please provide a valid e-mail address, as e-mail will be the primary method of contact. Participants are limited to one entry per person per Tournament. Valid Tournament entries must contain all information requested. Incomplete and/or multiple entries will be disqualified. All entries become the property of MLG and will not be acknowledged or returned. MLG is not responsible for lost, late, incomplete, or misdirected entries. MLG, in its sole discretion, reserves the right to disqualify any person who tampers with the entry process or who otherwise violates these Official Rules.

C. How to Play: The online ladder portion of the Tournament will be an open challenge system and participants are required to schedule their own games. Depending on the participation levels in the Tournament the top 128 or 256 teams (each team will have 4 players) from the ladder will be seeded into a double elimination bracket online tournament. All participants of the bracket will be sent a challenge template stating date and time of their match and the match must be played (within the allotted times inside the “Challenge System” of the tournament on gamebattles.com) based on the applicable Tournament bracket. All Tournament games must be played under the rules set forth for each individual Tournament.

2. Prize(s).

One (1) 1st prize, one (1) 2nd prize and one (1) 3rd prize will be awarded. The 1st prize winner will receive $5,000 USD. The 2nd prize winner will receive $3,000 USD. The 3rd prize winner will receive $2,000 USD.

Prizes are limited to one prize package per household and 4 members of the team.

Prizes are non-transferable and not exchangeable for any other prize. In the case of unavailability of a prize, MLG reserves the right, in its sole discretion, to substitute a prize of equal or greater value.All taxes, gratuities and unspecified expenses are the sole responsibility of winner. Winner assumes all liability for use of the prize.

Winners will be notified by e-mail and/or private message on the GameBattles Site within approximately seven (7) days after the end of the Tournament. Winners will be required to follow the instructions in such email and/or private message by submitting a ticket within seven (7) days of this first notification. After submission of the ticket, GameBattles will e-mail to the winner an Affidavit of Eligibility, a liability/publicity release, a parental consent form and tax forms. The winner will be required to sign and return to GameBattles such documents, as applicable, within seven (7) days of GameBattles’ e-mail, which contained such documents. If winner cannot be contacted within seven (7) days of any notification attempt, if any prize or prize notification is returned as undeliverable, if winner rejects his/her prize or in the event of noncompliance with these Official Rules and requirements, such prize will be forfeited and may be awarded to an alternate, in MLG’s sole discretion.

3. Eligibility and Limitations.

All participants must be legal residents of the United States or Canada. A parent or guardian of any participant who is a minor in his/her jurisdiction (under 18 years old, except in Alabama and Nebraska where a minor is under 19 years old) at the time of entry must sign a release on behalf of the minor to be eligible to receive a prize. If a minor wins a prize, the prize will be awarded to the parent or legal guardian who signs the release. Minors who do not have a signed release will not be permitted to play. Prizing is limited to only one (1) prize per household per Tournament. Employees of MLG, Dr Pepper/Seven Up, Inc. and their advertising agencies, and members of the immediate family of any such persons are not eligible to participate and win. This Tournament is void where prohibited by law.

4. Conditions.
MLG is not responsible for any incorrect or inaccurate information, whether caused by users of the GameBattles Site or by any of the equipment or programming associated with or utilized on the GameBattles Site or in any Tournament or by any technical or human error, which may occur in the processing of registrations, entries into any Tournament, or otherwise in connection with any Tournament including, without limitation, any technical limitation or other event that results in the disqualification or loss of ranking status of any participant in any Tournament. MLG assumes no responsibility for any error, omission, interruption, deletion, defect, delay in operation or transmission, or communications line failure relating to the GameBattles Site or any Tournament, or for any theft or destruction of or unauthorized access to, or alteration of, any registration materials or entries. MLG is not responsible for any problems or technical malfunction of any telephone, network, satellite, cable or lines, computer, on-line-systems, servers or providers, computer equipment, software, failure of e-mail, registrations or entry submissions on account of technical problems or traffic congestion on the Internet or at any web site or combination thereof in connection with the GameBattles Site or any Tournament, including, without limitation, any technical limitation or other event that results in the disqualification or loss of ranking status of any Player in any Game. MLG is not responsible for injury or damage to participants' or to any other person's computer related to or resulting from participating, downloading or uploading materials from the GameBattles Site or in connection with any Tournament. Any use of robotic, automatic, micro, programmed or like entry methods will void all such entries by such methods, and disqualify any person using such methods. If, for any reason, any Tournament, in MLG's sole opinion, is not capable of running as planned, including, but not limited to, by reason of infection by computer virus, bugs, worms, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of MLG which, in MLG's sole judgment, corrupts or affects the administration, security, fairness, integrity or proper conduct of any Tournament, MLG reserves the right at its sole discretion to cancel, terminate, modify or suspend the Tournament and proceed in such a manner as may be deemed fair and equitable by MLG in its sole discretion.

IN NO EVENT WILL MLG, ITS EMPLOYEES, VOLUNTEERS, PARENTS, AFFILIATES, SUBSIDIARIES, SUPPLIERS, AND RELATED COMPANIES, ITS SPONSORS, ADVERTISING OR PROMOTION AGENCIES OR PARTNERS (INCLUDING DR PEPPER/SEVEN UP, INC.) OR ANY OF THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, REPRESENTATIVES AND AGENTS, BE RESPONSIBLE OR LIABLE FOR: (A) ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES OF ANY KIND UNDER ANY THEORY (WHETHER CONTRACT, TORT, WARRANTY OR OTHERWISE), INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS OR TOURNAMENT PRIZES, ARISING OUT OF ANY PARTICIPANT'S ACCESS TO AND USE OF THE GAMEBATTLES SITE OR PARTICIPATION IN ANY TOURNAMENT OR (B) FOR ANY DAMAGES OF ANY KIND IN EXCESS OF ANY FEE PAID BY YOU (IF ANY) TO ENTER THE APPLICABLE TOURNAMENT. WITHOUT LIMITING THE FOREGOING, EVERYTHING ON THE GAMEBATTLES SITE AND IN CONNECTION WITH ANY TOURNAMENT IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF CERTAIN LIABILITY OR WARRANTIES SO SOME OF THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. IN SUCH JURISDICTIONS, MLG'S LIABILITY IS LIMITED TO THE GREATEST EXTENT PERMITTED BY LAW.

5. Publicity.
By participating, all participants and winner(s) grant MLG and Dr Pepper/Seven Up, Inc. permission to use their names, nick-names, gamer-tags, characters, photographs, voices, and likenesses in connection with promotion of this and other Tournaments, in perpetuity, throughout the world, and waive any claims to royalty, right, or remuneration for such use, except where prohibited.

6. Release.
By participating, each participant and winner waives any and all claims of liability against MLG, its employees, volunteers, parents, subsidiaries, affiliates, subsidiaries, suppliers, and related companies, its sponsors, advertising and promotion agencies and partners (including Dr Pepper/Seven Up, Inc.), and any of their respective officers, directors, employees, representatives, and agents , from any and all liability for any loss, harm, damages, cost or expense, including without limitation property damages, personal injury and/or death, arising out of participation in any Tournament or the acceptance, use or misuse of the prize. If any part of these Official Rules shall be held or declared to be invalid or unenforceable for any reason by any court of competent jurisdiction, such provision shall be ineffective but shall not affect any other part of these Official Rules and the invalid portion of any provision shall be deemed modified to the least degree necessary to remedy such invalidity while retaining the original intent of the parties. The failure of MLG to partially or fully exercise any rights or the waiver by MLG of any breach of these Official Rules by you, shall not prevent a subsequent exercise of such right by MLG or be deemed a waiver by MLG of any subsequent breach by you of the same or any other term of these Official Rules. The rights and remedies of MLG under these Official Rules shall be cumulative, and the exercise of any right or remedy shall not limit a right to exercise any other right or remedy hereunder.

In case of dispute, entries will be declared made by the authorized account holder of the e-mail address submitted at the time of registration. "Authorized account holder" is defined as the natural person who is assigned to an e-mail address by an Internet Access Provider, on-line service provider, or other organization (e.g., business, educational institution, etc.) that is responsible for assigning e-mail addresses for the domain associated with the submitted e-mail address.

7. Taxes.
Each winner is solely responsible for any and all applicable taxes. MLG is not responsible for any unspecified expenses which shall be the responsibility of winners. Any person winning over $600 in prizes will receive an IRS form 1099 at the end of the calendar year and a copy of such form will be filed with the IRS.

8. Conduct and Decisions.
By participating in the Tournament, participants agree to be bound by the decisions of MLG, its employees, volunteers, judges and any other MLG personnel. All decisions of the Tournament organizers or of their representatives regarding this Tournament are final and not appealable. Participants must conduct themselves in a reasonable manner, maintaining a friendly and polite demeanor to competitors, Tournament officials, and to other participants of the Tournament. Participants who violate any rule, gain unfair advantage in participating in the Tournament, or obtain winner status using fraudulent means will be disqualified. Unsportsmanlike, disruptive, annoying, harassing or threatening behavior is prohibited. MLG will interpret these rules and resolve any disputes, conflicting claims or ambiguities concerning the rules of the Tournament and MLG's decisions concerning such disputes shall be final. If the conduct or outcome of the Tournament is affected by human error, any mechanical malfunctions or failures of any kind, intentional interference or any event beyond the control of MLG, MLG reserves the right to terminate this Tournament, or make such other decisions regarding the outcome as MLG deems appropriate. MLG reserves the right, in its sole discretion, to disqualify any individual it finds (a) to be tampering with the registration or entry process or the operation of the GameBattles Site or any Tournament; (b) be acting in violation of these Official Rules; (c) to be hacking, or to be acting in a non-sportsmanlike or disruptive manner, or with intent to annoy, abuse, threaten or harass any other person; or (d) to have provided any false or misleading information as part of the registration process including, without limitation, any false names, addresses or e-mail addresses. All decisions will be made by MLG and are final. ANY ATTEMPT BY A PARTICIPANT OR ANY OTHER INDIVIDUAL TO DELIBERATELY CIRCUMVENT, DISRUPT OR DAMAGE ORDINARY AND NORMAL OPERATION OF THIS TOURNAMENT, TELEPHONE SYSTEMS OR WEBSITE, OR UNDERMINE THE LEGITIMATE OPERATION OF THE TOURNAMENT IS A VIOLATION OF CRIMINAL AND CIVIL LAWS AND SHOULD SUCH AN ATTEMPT BE MADE, MLG RESERVES THE RIGHT TO SEEK DAMAGES FROM ANY SUCH PARTICIPANT TO THE FULLEST EXTENT PERMITTED BY LAW.

9. Miscellaneous.
If for any reason, any Tournament, in MLG's sole opinion, is not capable of running as planned, including, but not limited to, by reason of infection by computer virus, bugs, worms, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of MLG which, in MLG's sole judgment, corrupts or affects the administration, security, fairness, integrity or proper conduct of any Tournament, MLG reserves the right at its sole discretion to cancel, terminate, modify or suspend the Tournament and proceed in such a manner as may be deemed fair and equitable by MLG in its sole discretion.

10. Arbitration and Governing Law.

Any controversy, claim or dispute arising out of or relating to this Tournament shall be settled by arbitration administered by the American Arbitration Association in accordance with its Commercial Rules including Emergency Interim Relief Procedure in New York, New York, except that, to the extent any participant, winner or guest has in any manner violated or threatened to violate MLG’s intellectual property or confidentiality rights, MLG may seek injunctive, monetary or other appropriate relief in any state or federal court in the state of New York (and MLG may assert both intellectual property causes of action and other appropriate causes of action in any such action), and you consent to exclusive jurisdiction and venue in such courts. The arbitrator's award shall be binding and may be entered as a judgment in any court of competent jurisdiction. To the fullest extent permitted by applicable law, no arbitration under this Agreement shall be joined to an arbitration involving any other party subject to this Agreement, whether through class arbitration proceedings or otherwise.

11. Use of Data.

MLG will be collecting personal data about participants online, in accordance with its privacy policy. Please review MLG’s privacy policy at http://www.gamebattles.com/privacy.php. By participating in a Tournament, participants hereby agree to MLG’s collection and usage of their personal information and acknowledge that they have read and accepted MLG’s privacy policy.

12. Rules and List of Winners.

For a copy of the rules, or a list of winners, please send your request within thirty (30) days of the end of the Tournament by mail with a stamped, self-addressed return envelope with Tournament name and addressed to: Major League Gaming c/o GameBattles Tournaments, 420 Lexington Ave, Suite 2820, New York, NY 10170.



PRESENTER: DR PEPPER / SEVEN UP, INC., 5301 LEGACY DRIVE, PLANO, TX 75024.

TOURNAMENT PRODUCER: MAJOR LEAGUE GAMING INC., 420 LEXINGTON AVE., SUITE 2820, NEW YORK, NY 10170, USA.

General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

GENERAL LADDER
All players participating in a match must be on the roster for at least 12 hours and can not be updated within the past 12 hours prior to the match start time indicated in the accepted match details.

This ladder is limited to 16 players per team.

Every team is required to have a minimum of 4 players on their roster prior to accepting a match.

Players and/or teams are not allowed to participate on a ladder that is not within the region in which they live. If any team or player is found to be violating this rule, the team will receive the loss regardless of the result of the match.

General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

SETTINGS
The following settings for each game mode will be used by default and cannot be altered.

To setup a match, the players hosting the match must download the Official MLG Gametypes from Bungie. Once downloaded, the default settings cannot be altered.

The following settings are used by MLG and match exactly with the downloaded Gametypes. They should be used only as a reference.

The default settings specified in these rules can be changed, but only if an option is available in the challenge. The Staff will support no other agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed.

The GameBattles Settings, created by the XBL Gamertag: GameBattles, must be used for all Matches and may not be altered.

The GameBattles Settings can be downloaded here: http://www.bungie.net/Stats/Reach/FileShare.aspx?player=GAMEBATTLES

No leaving the normal boundaries of a map. Doing so will result in a forfeit of the Game.

No quitting out of a Multi Flag or Team Oddball Game if Player is the Host/Leader of the Game’s Custom Games Lobby.

Breaking any of Gameplay Rules #4-5 will result in a Forfeit of the Game.

No placing the oddball out of reach in an area where it won’t immediately “Play Ball”. Intentionally breaking this rule will result in a Forfeit of the Game. Players will be considered to have intentionally broken this rule if they deliberately throw the oddball into an illegal spot or an area where it won’t immediately “Play Ball” or if they let their Character idle and die above an area where the oddball won’t immediately “Play Ball.”

All Maps must be the default and cannot be edited.

GB Team Slayer 1.0 – MLG Sanctuary 1.1
GB Team Slayer 1.0 – MLG Countdown 1.1
GB Team Slayer 1.0 – MLG Reflection 1.1
GB Team Slayer 1.0 – MLG Zealot 1.1
GB 5 Flag 1.0 – MLG Countdown 1.1
GB 5 Flag 1.0 – MLG Zealot 1.1
GB 3 Flag 1.0 – MLG Sanctuary 1.1
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

MATCHES
**All matches must be played in their entirety unless both teams agree to postpone or cancel the match. Teams can play a best of 3 (first team to win 2 maps wins the match) or a best of 5 (first team to win 3 maps wins the match). If no selection is made, a Standard Ladder Match will be played best of 3 maps.

Randomized maps MUST be used. Verbal agreements will not receive staff support via Referees or Support Tickets. The only exception is the use of an Overriding Game Mode in the challenge, which changes all of the generated maps to the selected Game Mode.

The higher ranked team at match time will host the first map. The higher ranked team is the team ranked closer to “1” on the ladder. If there is a tie in rank (i.e. both are unranked), the Team ID closest to 0 will host first. The lower ranked team at match time will host the second map. This will alternate for each map until/if a tie breaker map is needed. If a tie breaker map is needed, the lower ranked team will host the final map.
A "Lag Test" must be completed prior to starting the match. This is a test round that doesn't count and uses the standard game settings that will be used during the match. For the lag test, a map that is not scheduled for play must be used. If the game lags during this test, a new host must be chosen. If both teams cannot agree on an acceptable host, a ticket must be submitted by both teams to cancel the match.

Teams may not delay the match for more than 5 minutes between each map. If a team delays the start for longer than 5 minutes between maps, they will forfeit that map. The team that did not delay must submit a ticket with valid proof showing that this delay did occur. First, the match must be completed and the scores must be reported correctly. Do not dispute the match on purpose. After the match is complete, submit a ticket containing the URL link of the proof.

If a player/host disconnects during the initial launch of a map, the map will be restarted. The initial launch is defined as within the first 30 seconds or before the first kill. If both teams disagree over when the disconnection took place, video proof must be provided. First, the match must be completed and the scores must be reported correctly. The URL link of the proof must be submitted in a ticket once the match is completed.

If the host disconnects after the map has started, the host's team forfeits that map. After the map has started is after 30 seconds or after the first kill. If both teams disagree over when the disconnection took place, video proof must be provided. First, the match must be completed and the scores must be reported correctly. The URL link of the proof must be submitted in a ticket once the match is completed.
If a player disconnects after the game has started, the game will continue and a player may be re-invited. The re-invited player may be the player that dropped or a new eligible player. The only exception to this rule is for a "Kill Dependent Game Mode". Please see the rule below.

A "Kill Dependent Game Mode," often referred to as Deathmatch, Sharpshooter or Slayer, is a game mode whose winner is decided by the overall number of kills, or points gained from kills. Because this mode relies on the number of players present, a team can never play shorthanded when playing this mode. A Team that loses a player during this game mode, after the first kill has occurred, forfeits that map.

If a team loses players during a map, they can find eligible substitutes prior to beginning the next map. For a “Kill Dependent Game Mode”, a team can never play shorthanded. Teams are allowed a 5 minute grace period to find eligible substitutes between maps. Please follow the steps in rule number 6 if the match is delayed longer than 5 minutes between maps.

A team can start a map shorthanded unless it is for a "Kill Dependent Game Mode"(for a description of what a "Kill Dependent Game Mode" is, please see above). You can only be shorthanded by one player. For example, in a 4v4, a team can start a map with 3 players. If you are missing more than one player, you cannot start a map. This rule applies to all matches except for 1v1s.

If a map results in a tie, the map will be replayed to its entirety with the same sides and settings.

Only one player per console is permitted.

** All players must use the Spartan character model. Any team found using an Elite character model will forfeit all maps that the character was found on.

**The only team colors that teams can utilize are Red and Blue. The higher ranked team will be Red and the lower ranked team is Blue.

General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

GENERAL
Rules are subject to change at any time, so please check them often.

It is the responsibility of all the users of this ladder to know and understand the rules.

By sending or accepting a challenge in the challenge system, you acknowledge that you have read, understand, and agree to abide by the rules posted here. This includes posting or accepting challenges on the Match Finder.

Our goal here at GameBattles is to provide gamers with a place to find fair and competitive matches. In order to accomplish this goal, we will not tolerate players or teams that cause problems or attempt to undermine the positive atmosphere on GameBattles. This includes teams that cheat, dispute on purpose, or repeatedly abuse players. Violators will be dealt with accordingly including possible removal from GameBattles. As with all accusations, valid proof must be provided. Please see the proof section below.

** Users that are found to be participating on a team with a user that is evading a ban will be subject to penalties including removal from the site. We advise you to report the evading user immediately by utilizing our ticket support system.

GameBattles prohibits members from creating or managing more than one team on a ladder from the same household as well as competing against each other. Multiple people from the same household may compete on GameBattles; however, only one username can be in a management position on a team. For example, only one username can be a Co-Leader or Leader on a team. All other usernames from the same household cannot be anything higher than member on any team.

Abuse of our volunteer Staff will not be tolerated in any form. This includes written messages or verbal comments. Violators will be removed from GameBattles.

Team members are not able to change the name of their team. Only the leader of the team can submit a ticket to request a team name change. Names must be appropriate and cannot be taken by another team on the same ladder.

Team names, blast messages, logos, avatars, and website links are subject to the Forum Rules.

Teams on a ladder must contain the minimum number of eligible players to remain active on a ladder. Teams without the minimum number of eligible players - especially teams that are "abandoned" - are subject to removal at the Staff's discretion.

All MLG/GameBattles accounts are property of Major League Gaming Inc. Any advertising of, or attempts to buy, sell, trade, or exchange an account by any means is strictly prohibited. Violators will be banned from all MLG/GameBattles websites and all related accounts terminated.

Users must utilize their own unique username for competing on GameBattles. This unique username must have been registered on GameBattles personally by the user. The registered username must contain the correct and complete Name, Address, and Email of the user. If a false Name, Address, or Email was entered, the user voids the privilege to participate in the Ladder/Tournament and receive any prizes.

** Users are permitted to have two gamertags per console on their profile. For example, you may have two gamertags for the Xbox 360, two PSNs, and two Wii codes. Also, "stealing" gamertags by placing gamertags that belong to someone else on your profile will result in you being banned.

As a user, you are personally responsible for accepting an invitation to a team. Someone else cannot accept a team invitation for you. If you do not personally accept a team invitation, you may be disqualified from competing. You also forfeit the ability to receive prizes.

Users are prohibited from sharing account information stored on GameBattles with another person for any reason. This includes, but is not limited to, the following: usernames, passwords, gamertags, email accounts, etc. If another person accesses your account, you may be disqualified from the Ladder/Tournament and removed from GameBattles.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

ROSTERS
It is both teams responsibility to verify the eligibility of all players playing in the match prior to starting or continuing any match play. A team playing with an ineligible player will forfeit the match.

If the opponent team has an ineligible player present, ask the team to replace that player. You must have given the team the required 15 minutes from match start time to substitute their ineligible players. If the ineligible player shows up between maps/rounds, you must give the team the required 5 minutes to replace their ineligible player. If the team does not substitute their ineligible player and allows that player to compete in the match, follow these steps:
Immediately submit a ticket stating an ineligible player was present. This ticket must be submitted before starting or continuing to play the match.

When the match is completed, you must go back to your ticket and submit the URL link containing valid proof showing the ineligible player playing in the match. Without valid proof, no win can be awarded.

Tickets submitted after the match is completed are not valid. You must submit a ticket immediately when the issue arises as stated above.

All gamertags on a team’s roster must be valid. The gamertag must be legitimately owned by the user on the roster. If the team cannot access the gamertag or has an invalid gamertag on the roster, the team is subject to being locked.

The rules below outline our policies on rostered players. Please see rule number 2 if the following rules are broken:
Users are permitted to be listed on only one team on each ladder at any given time. Users are only permitted one gamertag per ladder.

All roster spots must be comprised of only one valid gamertag. Spelling and spaces must be exact, but does not need to be case sensitive.

Gamertags may not contain foul language, disparaging remarks, hateful or racist names.

Players must have a green eligibility icon next to their name to participate in matches.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

CHALLENGES
Should a team need to cancel an already accepted match, they must submit a ticket requesting to do so at least 24 hours before the scheduled start time of the match. The match can also be removed at any time if both teams submit tickets agreeing to have it removed. Both teams are also recommended to post feedback stating they wish to cancel the match. If both teams do not agree to have the match removed, both teams are required to play the match.

A team cannot play the same team more than once within a 12 hour period.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

NO-SHOWS
A team has 15 minutes to show-up with the proper number of eligible players, and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.

** To get help with a No Show issue, you should contact Staff via Live Support. To get to Live Support, click on the Support tab within the Ladder you are competing on and open the Live Support link.

** To receive a no-show win, you must submit a ticket within 30 minutes of the scheduled match time. You must also click on the Match Did Not Finish button when you go to report the match. Do not report scores of winning the match. Since the match was not played, you cannot report scores that you won.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

REPORTING
Both teams are responsible for reporting the match within 30 minutes of its completion. If teams do not report matching results, the match will result in a ‘dispute’. Both teams are then required to submit a ticket regarding the dispute and include any valid proof they have. Teams can also resolve their own disputes by changing the scores they reported for the match. To do this, teams must go into the match report screen for the disputed match and change the scores within 24 hours of the scheduled start time.

Teams that have 3 or more disputed matches will be automatically locked and unable to play additional matches. The team will not be unlocked until they have less than 3 disputed matches. To resolve disputes, please see rule number 1 above.

Matches that go unreported by one team will be reported automatically for the team that did report. Matches that go unreported by both teams will be deleted automatically.

Any team found to report as the winning team before the match is played or completed will be subject to penalties.

All matches need to be reported as a win for the team that won the number of rounds/maps needed to win a match. If your team lost, but had an issue with the match (e.g. rules wrong, glitching, etc.), you must first report the loss and then you can submit a ticket containing your valid proof. Do not dispute the match on purpose or you risk being punished. Please see the proof section below for more information. If your claims are found to be valid with proof, an Admin has the ability to revert the match.

Disputing a match on purpose will result in penalties for your team.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

CROWN
Crown holders must play at least 2 matches every week. If 2 matches are not played in a week, the crown will be returned to the previous crown holder or will be given back to the Staff of GameBattles to be redistributed.

Crown holders must report their loss prior to playing any other matches to make sure the crown is granted to the correct team.

If the crown holder is caught giving a win to another team before reporting to a team that rightfully won the crown, they are subject to being locked.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

TICKETS
Do not contact staff inquiring about the status of a ticket or you and/or your team are subject to penalties. We receive many tickets from our users, and they are handled in the order they are received.

When submitting a ticket, fill out all applicable fields. Submitting an incomplete or incorrect ticket will be closed without being processed. You are required to select your team name from the drop-down. If you are submitting a ticket about a match, you must also fill out the match ID or your ticket will not be processed.

All admin decisions are final. If you would like your case looked into again due to new evidence, feel free to submit a new ticket. Submitting a ticket without additional evidence is argumentative and you risk your team being locked. Do not post in the forums regarding a ticket issue.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

CHEATING
The use of any communications other than what is provided within the game is prohibited. For example, the use of Skype or private chatting during a match is not allowed. The only exception to this rule is for games that give you no advantage by using outside communication or games that do not have an in-game voice option.

We have a zero tolerance policy for cheating. Teams caught cheating, “glitching”, or abusing in-game mechanics in any way will be removed from GameBattles.

If your team receives a win that was not earned or played, you must submit a ticket to have it removed. Failure to do so will result in your team being removed from GameBattles.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

REFEREES
If you have any problems during a match, you may contact a Staff member over Live Support to answer any questions you may have. Please contact the Referees first as this is their job. To find the list of Staff members, click on the “Support” tab located within each ladder.

Verbally abusing Staff members called into a match will not be tolerated. The individual user and/or team violating this rule will be subject to being locked. All team leaders are responsible for the conduct of the players on the team while interacting with staff and are subject to penalties for abusive team players.

Staff members that enter a match have the discretion to make necessary calls to ensure the match is completed successfully. When in a match, the Staff member's call is final and must be followed. Failure to do so will result in penalties for your team. After the match, if you disagree with a call made, first you must accurately report the match and then you can submit a ticket for review by an Admin. Do not dispute the match on purpose.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches

PROOF
Before submitting proof, you need to be reported as a win for the team that won the number of rounds/maps needed to win a match. If your team lost, but had an issue with the match (e.g. rules wrong, glitching, etc.), you must first report the loss and then you can submit a ticket containing your valid proof. Do not dispute the match on purpose or you risk being punished. If your claims are found to be valid with proof, an Admin has the ability to revert the match.

You need to show proof of winning each map/game in a match to be given the win for it. All proof must be clearly visible and show the in-game full scoreboard during the completion of that map/game. The proof must clearly show both team's players to be considered valid. Essentially, proof needs to be large enough in size to clearly read all scores and gamertags.

We recommend all video proof should be uploaded to the GB Game Room. Picture proof can be uploaded to your GB profile. The URL link to the individual pictures/proof must be placed in a ticket.

For all glitching and cheating claims, the burden of proof is on the accuser. To submit a glitching or cheating claim, you must submit a ticket and include the URL link containing valid proof.

All conversations between users are not considered proof. This includes AIMs, emails, PMs, etc.
General · Rosters · Challenges · No-Shows · Reporting · Tickets
Cheating · Referees · Proof · General Ladder · Settings · Matches
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